Monday, November 19, 2007

Branch K: Destroyed City

Most of you voted to ignore the SOS. Good on you! I was sick of putting up with Flppto's wishes.
What's this? Flppto copping an attitude with us? We've dealt with Octopi before, we don't need to put up with his crap. He can take his official protest and cram it up his martian butt because when this is all over I'm going to bust that stupid punk back down to private. He'll be doing latrine duty for weeks. No one messes with the Commander in the middle of a wartime battle situation.





Maybe the authors home was in this city. That'd be nice.




Well, Flppto has gone all emo on us, and the city of Follop is dead and destroyed. Was it their natural enemies? Was it the Evil Power Master? But more importantly...

...Do we give a damn? Should we go outside and check (V), or leave any survivors to their own devices and go back to that damn SOS we're already in trouble for ignoring (W), or would be if we weren't going to murder Flppto and change the record to remove all hints of any wrongdoing on our part. Damn Mouthy Martian.

6 comments:

Anonymous said...

I still say it's evil to ignore the SOS, and stupid to follow pretty lights/ search for survivors of the pretty lights.
Go branch W!

Anonymous said...

W

Anonymous said...

No sense in spending the time landing on the planet surface without searching around before we leave. Forget that robot. He's stupid. Searching for survivors or doom awaits us! To the city!

Anonymous said...

For being a supposedly logical and unemotional being, Flppto sure did spaz out when we landed on his home planet...geeze, some Vulcan he turned out to be...

I recommend exploring the planet a bit more, and see just how long we can get away with ignoring Flppto.

SirGameandWatch said...

Again, screw the S.O.S.

Bastard said...

Ok this is pretty tricky, I wouldn't really trust Flopp on that SOS call but I wouldn't go to search those people either. I think this is pretty muchly both leads to death chapter.

But since it is uncertain that we'll get an another ship from this planet it might be a good idea to stick in the ship as long as possible.

Since if we let Flopp to go on lose with your space ship, he'd probably crash it on the first meteor in sign. Besides, now that SOS call sounds reasonable.